Gray Eagle – Training

Initially, we planned on creating a full UAV simulation in Unity. Due to limited SME availability and a tight schedule we used Unity to setup and animate several of the potential scenarios for this course. These scenarios were captured and integrated into Flash. I coded all animations and transitions in C# and built out the specifics for the terrain using the built in terrain builder. I then setup a UAV, attached camera and flew it over a scene that I  animated based on the ISDs direction.  Overall, I’m hoping to revisit this project in the future and build out the remaining functionality in Unity.

  • Categories: C# / Unity
  • Client: Army