AMEDD A&P Tool

Responsible for developing the architecture and development of a 3D human body reference tool that allowed students to explore and identify body parts.  This tool also pools all course level assets and makes them available to students. When a body part was selected, the system filters all associated media assets. This tool was built using Unity, Flash and HTML. Programming was done in C#, JavaScript and Actionscript and all data sources were maintained in an XML format.  Because of the complexity of the human body model we were forced to explore several compression settings and use asset-bundles to load the models in order to deliver this tool over the web.

  • Categories: AS3.0 / C# / Flash / HTML / Unity / XML
  • Client: Army - AMEDD